I’m a software engineer specializing in DevOps and Game Development using C#/Unity
Projects
BeatSaber Library Manager
A C# console application built to automatically convert Spotify playlists to BeatSaber, and manage maps/playlists.
Subnautica Inventory UI (VR)
My take on the iconic Subnautica inventory UI supporting multitouch and targeting Windows / Quest 2.
RK Unity Toolkit
An open source library of extension methods and tools to solve common problems in Unity.
Visual Effects
Experiments using Unity’s VFX Graph to generate lively visual effects
RPG Suite
A collection of software tools to aid players and GMs of the TTRPG, Traveller, in creating characters and running games.